Aaron Cammarata has been developing videogames since he was 8 years old. In 1995, Activision started paying him to do so, and he has since built top-selling games for console, PC, and handheld devices, including the multi-million-selling Tony Hawk's Pro Skater franchise and multiple titles based on Pixar movie licenses. He is passionate about innovation and creativity, and believes that videogames offer us entertainment experiences unlike any that have come before. Most recently, he was Executive Producer for the DARPA RealWorld simulation platform, where he applied game development expertise to the creation of a govemment-wide simulation and rapid mission rehearsal platform. He uses Scrum and Lean methodologies, has had formal training in Agile Estimation and Planning, and holds a B.S. in Computer Science from Bucknell University.